Michael Garfield's Love Without End Tour Newsletter: reactable
Showing posts with label reactable. Show all posts
Showing posts with label reactable. Show all posts

30 December 2009

Best & Worst New Musical Instruments of the 2000s

Copied below is my response to the contributors' poll H+ Magazine published on New Year's Eve Eve, 2010: "What were the best and worst _______s of the 00s?" Everyone chose a different topic, although most people preferred to ignore the "_____" and suggest more sweeping milestones for the decade. A few months later and I'm sticking to my guns about this one...

Worst New Musical Instrument:
Guitar Hero

Essentially an electronic sample-triggering interface with near-zero control over which samples — more of a percussion toy than the guitar to whose lovers it was marketed — Guitar Hero exemplifies to me a massive step backward, the mascot of an obsolete paradigm. User input is a binary endeavor — you either march on beat to the manufacturer’s selection of Top 40 content, or suffer the annoying clicks that announce your failure. Way to perpetuate the producer/consumer divide, Guitar Hero! Way to reinforce the Pavlovian nightmare of school bells and rote learning that already undermines the last-resort creative capital of the western world.... This kind of musical training will cripple our next generation of musicians when the time comes to prove our worth next to improvising robots. And that’ll be, like, now.

Best New Musical Instrument: The Reactable

If Guitar Hero operates on the centralized, consumption-centered media-model of television, The Reactable is the musical avatar of Web 2.0. Not only is it a content-free revolution in musical control interfaces with a negligible learning curve (kids can pick it up almost immediately) that screams for collaborative applications (it can be played by as many people as can squeeze themselves around the table), but it was actually designed vision-first with these qualities in mind by an entire academic music technology department in Barcelona. And the tech they developed to make their dream a reality is applicable to a ludicrous range of “interactive tangible multi-touch applications” limited solely by our collective imagination. Watching this device in the able hands on stage with Björk last year made me feel like I’d been abducted by the future — and if the future bears any resemblance, it will be an awesome party, indeed.

(Read the whole contributor's poll at H+ Magazine.)

02 September 2007

Visionary Instruments: The Reactable

This is the first entry in a series I'll be doing on instruments that are revolutionizing the way we make - and understand - music. I was inspired to do this column by my introduction to one of the most inspiring inventions of any kind that I have ever seen, a wonderful new music performance device (it bends the definition of "instrument") called the reactable.

(I saw it at a Björk concert in April - leave it to her to debut musical technology that makes people feel like they've been cryogenically frozen for a hundred years!)

Devised by the Interactive Sonic Systems Team at the Universitat Pompeu Fabra in Barcelona, the reactable is a totally novel musical control interface driven not by technology, but by a vision of a new way to make noise. The reactable homepage declares the intent behind it all - to make an instrument that is:

- collaborative: several performers (locally or remotely)
- intuitive: zero manual, zero instructions
- sonically challenging and interesting
- learnable and masterable (even for children)
- suitable for novices (installations) and advanced electronic musicians (concerts)

No small task, and yet these people have pulled the rabbit out of the hat. Here are some demonstrations:




Now that you have an inkling as to how this works, here's an example of the reactable in a live environment, on the Björk tour for which none of us were even remotely prepared (don't skip ahead, but the reactable is nicely featured in a segment starting at 4:36):



So yeah. Go visit the team's reactable media page for a score of additional videos that boggle the mind (as well as hi-res versions of those above, so you can feel even more futuristic - and even an amusing clip of Bob Moog playing an early protoype).

What tickles me the most is that, not only did the Interactive Sonic Systems team start with an idea and then bring the technology up to the level of that idea (which, as far as I'm concerned, is how it should be done: leading with intention), but that they left enough clues that you can build your own! All of their publications from the inception of the idea can be found here. The open-source code they wrote to control the visual recognition elements can be found here. A few pieces are still proprietary, but there's enough information scattered around in user groups that some buddies of mine, members of the Boulder, CO visionary art collective Motion For Alliance, built their own prototype. They brought it out for its debut last night at the Trilogy Wine Bar in Boulder - and, of course, it blew everybody away. Here's a video of their "bootleg" reactable:



They had four people working this thing last night, simultaneously - a vivid demonstration of the new realm of collaborative improvisation this thing opens up for us. (I'll try and post a video from the concert here soon.) Pretty soon, Fisher Price will be making one, they'll be selling them at Wal-Mart, and cafés will be spilling over with acoustic guitar and reactable duos...at which point, musicianship will be a whole new game. Spain, I tip my hat to you.